YOU DOYOUWeek 3
Moves
Christian McAutoPickaddTrey Smack, KSuper Lamario WorldaddEmanuel Wilson, RBThe Buckeye BoysaddMatthew Stafford, QBComebackChrisdropChase McLaughlin, KMud DogsaddAdonai Mitchell, WRChristian McAutoPickwaiverOronde Gadsden, TEChristian McAutoPickwaiverJonah Coleman, RBChristian McAutoPickwaiverTre Tucker, WRMud DogswaiverTyler Bass, KComebackChriswaiverDenzel Boston, WRComebackChriswaiverKansas City defenseAll TDs, no SackswaiverTyler Shough, QBComebackChrisaddRomeo Doubs, WRComebackChrisaddKayshon Boutte, WRKittle & bitsaddTampa Bay defenseThe Buckeye BoysaddDalton Schultz, TEThe Buckeye BoyswaiverTerry McLaurin, WRComebackChrisaddKaelon Black, RBAll TDs, no SacksaddAntonio Williams, WRChristian McAutoPickaddMatthew Golden, WR34 moves in three weeks, 0 trades

Standings, plus the truth

After 2 weeks. Real numbers, computed from every game played.

1

Diddy Bandits

2-0   378.4 points scored

Beat 18-0Luck 0.0Bench 35.3
2

ComebackChris

2-0   287.55 points scored

Beat 10-8Luck +0.9Bench 19.25
3

Christian McAutoPick

2-0   225 points scored   ·   defending champion

Beat 5-13Luck +1.4Bench 14.8
7

Hender's Game

1-1   234.05 points scored

Beat 5-13Luck +0.4Bench 53.45
8

Mud Dogs

0-2   230.8 points scored

Beat 5-13Luck -0.6Bench 45.45
10

Kittle & bits

0-2   197.1 points scored

Beat 2-16Luck -0.2Bench 42.65

Beat is how the team would have done against every other team each week, not just the one it was scheduled against. Luck is wins minus that same figure: positive means the schedule has been kind so far. Bench is points scored by players who were sitting out.

The whole table

Through week 2.

#TeamW-LPFPABeatExp WLuckBenchSoSSDPower
1Diddy Bandits2-0378.4284.9518-02.000.0035.3140.014.1196.26
2ComebackChris2-0287.55253.0510-81.11+0.8919.25130.313.13147.63
3Christian McAutoPick2-0225204.85-130.56+1.4414.8105.930.75115.46
4The Buckeye Boys1-1362.95276.616-21.78-0.7860.45153.116.28193.57
5All TDs, no Sacks1-1309.1296.0513-51.44-0.4433.5131.365.95161.25
6Super Lamario World1-1294.65301.1511-71.22-0.2222.6149.1615.98151.85
7Hender's Game1-1234.05273.255-130.56+0.4453.45148.4433.73127.72
8Mud Dogs0-2230.8299.355-130.56-0.5645.45135.7917.35124.49
9Fightin Honkies0-2226.6258.655-130.56-0.5643.75128.148.4122.05
10Kittle & bits0-2197.1298.352-160.22-0.2242.65150.851.35107.08

What the columns mean

W-L
Wins and losses in the games that were actually scheduled.
PF and PA
Points scored and points allowed across the season so far.
Beat
The all-play record: how the team would have done against every other team, every week. A 9-0 week means the top score; 0-9 means the bottom.
Exp W
Expected wins: the share of the field the team beat each week, added up. A team that beats 6 of 9 opponents in a week earns two thirds of a win.
Luck
Real wins minus expected wins. Positive means the schedule has been kind; negative means it has not.
Bench
Points scored by players who were sitting out, summed over the season. The gap between the lineup that was started and the best one available.
Strength of schedule
The average score of the opponents faced so far. Higher means a harder road.
SD
Standard deviation of weekly scores: how much the team swings from week to week. Low means steady.
Power
A single number that blends scoring, all-play record and consistency, so a team that wins ugly and a team that loses well both land where they belong.